Fun Kids Game Ouch! Shows Candyland How Randomness Should Work in Games


Ouch! is a silly little small-box game for younger players, ages five and up, that combines the kind of funny elements that can keep a child’s attention with an actual game, although one that happens to be very luck-based.

In Ouch!, players will choose one of four cards from a central display and flip it over to see if they get to add the flowers depicted on the card to their collection. Flowers come in four different colors, and a card can show anywhere from one to three flowers on it. The twist is that you have to pick up the card by one of the four edges when you flip it, because some of the edges on the other side have cacti along them. If the edge where your fingers are has nothing on it, you get to keep the card. If that edge has a cactus

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Learning and Educational Toys Market Size to Grow by $81,295.2 million | Increasing Demand for Smart Toys to Boost Market Growth | 340 Pages

This research report will give you deep insights about the Learning and Educational Toys Market and it will also help you in strategic decision making. The final research document is an exhaustive document comprising of 150 pages. All our reports are usually purchased across industries by Executives, Managers, Senior Managers, Strategy people, Directors, Vice Presidents, CXOs, etc. and help them in understanding about the market trends and analysis, competition, industry landscape, market size, market revenue, forecast, COVID-19 impact analysis, SWOT analysis, etc.

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The key players profiled in this study includes:

  • .ATLAS GAMES
  • CLEMENTONI
  • GOLIATH GAMES
  • HASBRO
  • RAVENSBURGER AG
  • THAMES & KOSMOS
  • THE LEGO GROUP
  • TOMY COMPANY, LTD.
  • VTECH HOLDINGS
  • ZEPHYR TOYMAKERS PVT. LTD.

The state-of-the-art research on Learning and Educational Toys Market, which is a detailed analysis of business space inclusive of the current market trends,

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